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Oct 15

Agentic RSR: Real-to-Sim-to-Real through Scene Reconstruction and Execution-Grounded Robot Policies

A simulation of a real robot workspace must preserve task-relevant interactions, while policies developed in it must operate on observations available to the real robot. Yet scene reconstruction and policy development are often treated separately. We present Agentic Real-to-Sim-to-Real (Agentic RSR), a framework that links scene reconstruction, policy development, and real-robot execution through the same manipulation task. Given a workspace video, a task description, and a known robot model, an agent recovers metric scale, iteratively refines the scene using visual feedback, and checks task-relevant interactions in MuJoCo. A coding agent then develops an executable policy, progressing from privileged object poses to visual observations and randomized simulation. The policy can interleave multiple observations and actions within one invocation, while the agent uses execution feedback to continue, retry, or revise its approach. A shared task-level interface carries the policy and accumulated experience to the real robot, where fresh observations and safety checks guide execution. Using Claude Opus 5.5 through DeepSeek Harness (DSH), all 18 scenes across two robots pass the joint visual check; mean four-view Depth MAE against reference depth estimates is 0.0808 m, mean Lab ΔE_{76} is 8.01, and mean grayscale SSIM is 0.7338. In real-robot experiments, the aggregate task success rate reaches 80% of the simulation task success rate, indicating substantial retention of simulated performance on hardware. Code and reconstructed scene data will be made publicly available.

  • 10 authors
·
Oct 10

SERV-CT: A disparity dataset from CT for validation of endoscopic 3D reconstruction

In computer vision, reference datasets have been highly successful in promoting algorithmic development in stereo reconstruction. Surgical scenes gives rise to specific problems, including the lack of clear corner features, highly specular surfaces and the presence of blood and smoke. Publicly available datasets have been produced using CT and either phantom images or biological tissue samples covering a relatively small region of the endoscope field-of-view. We present a stereo-endoscopic reconstruction validation dataset based on CT (SERV-CT). Two {\it ex vivo} small porcine full torso cadavers were placed within the view of the endoscope with both the endoscope and target anatomy visible in the CT scan. Orientation of the endoscope was manually aligned to the stereoscopic view. Reference disparities and occlusions were calculated for 8 stereo pairs from each sample. For the second sample an RGB surface was acquired to aid alignment of smooth, featureless surfaces. Repeated manual alignments showed an RMS disparity accuracy of ~2 pixels and a depth accuracy of ~2mm. The reference dataset includes endoscope image pairs with corresponding calibration, disparities, depths and occlusions covering the majority of the endoscopic image and a range of tissue types. Smooth specular surfaces and images with significant variation of depth are included. We assessed the performance of various stereo algorithms from online available repositories. There is a significant variation between algorithms, highlighting some of the challenges of surgical endoscopic images. The SERV-CT dataset provides an easy to use stereoscopic validation for surgical applications with smooth reference disparities and depths with coverage over the majority of the endoscopic images. This complements existing resources well and we hope will aid the development of surgical endoscopic anatomical reconstruction algorithms.

  • 5 authors
·
Dec 21, 2020

DH-VTON: Deep Text-Driven Virtual Try-On via Hybrid Attention Learning

Virtual Try-ON (VTON) aims to synthesis specific person images dressed in given garments, which recently receives numerous attention in online shopping scenarios. Currently, the core challenges of the VTON task mainly lie in the fine-grained semantic extraction (i.e.,deep semantics) of the given reference garments during depth estimation and effective texture preservation when the garments are synthesized and warped onto human body. To cope with these issues, we propose DH-VTON, a deep text-driven virtual try-on model featuring a special hybrid attention learning strategy and deep garment semantic preservation module. By standing on the shoulder of a well-built pre-trained paint-by-example (abbr. PBE) approach, we present our DH-VTON pipeline in this work. Specifically, to extract the deep semantics of the garments, we first introduce InternViT-6B as fine-grained feature learner, which can be trained to align with the large-scale intrinsic knowledge with deep text semantics (e.g.,"neckline" or "girdle") to make up for the deficiency of the commonly adopted CLIP encoder. Based on this, to enhance the customized dressing abilities, we further introduce Garment-Feature ControlNet Plus (abbr. GFC+) module and propose to leverage a fresh hybrid attention strategy for training, which can adaptively integrate fine-grained characteristics of the garments into the different layers of the VTON model, so as to achieve multi-scale features preservation effects. Extensive experiments on several representative datasets demonstrate that our method outperforms previous diffusion-based and GAN-based approaches, showing competitive performance in preserving garment details and generating authentic human images.

  • 2 authors
·
Oct 16, 2024

What Accuracy and Gradient Cosine Miss: Evaluating Feedback Alignment via Scale Stability, Reference Validity, and Depth Utility

Despite the success of deep learning, training deep networks in biologically plausible and hardware-efficient ways remains an open challenge. Feedback alignment (FA) methods address this by replacing backpropagation's symmetric backward weights with fixed random matrices, but their effectiveness depends critically on whether they can be accurately evaluated. The standard evaluation relies on two quantities: task accuracy and cosine similarity between the method's credit signal and the backpropagation gradient. We show that this reporting pair is insufficient by identifying two independent failure modes, both silent under current reporting: (1) measurement degeneracy, where the BP reference gradient collapses to the numerical floor in terminal-LayerNorm residual architectures, rendering cosine uninterpretable; and (2) aggregation collapse, where the aggregate cosine masks layerwise heterogeneity that concentrates credit at one end of the network. To address these limitations, we propose a diagnostic evaluation protocol based on three checks -- scale stability, reference validity, and depth utility -- together with per-layer rather than aggregate cosine reporting. Across multiple architectures and methods, the standard reporting pair gives no signal of failure in any audited case, while our protocol identifies all failures with wide calibration margins. The two failure modes are causally independent: a per-block scale penalty alleviates Mode 1 (residual scale explosion driving reference collapse) without affecting Mode 2 (cosine ranking that contradicts every functional metric we measured). Identifying these silent failures prevents researchers from building on non-functional credit assignment and provides actionable guidance for developing FA methods that genuinely train deep layers.

  • 3 authors
·
Jun 18

MAMo: Leveraging Memory and Attention for Monocular Video Depth Estimation

We propose MAMo, a novel memory and attention frame-work for monocular video depth estimation. MAMo can augment and improve any single-image depth estimation networks into video depth estimation models, enabling them to take advantage of the temporal information to predict more accurate depth. In MAMo, we augment model with memory which aids the depth prediction as the model streams through the video. Specifically, the memory stores learned visual and displacement tokens of the previous time instances. This allows the depth network to cross-reference relevant features from the past when predicting depth on the current frame. We introduce a novel scheme to continuously update the memory, optimizing it to keep tokens that correspond with both the past and the present visual information. We adopt attention-based approach to process memory features where we first learn the spatio-temporal relation among the resultant visual and displacement memory tokens using self-attention module. Further, the output features of self-attention are aggregated with the current visual features through cross-attention. The cross-attended features are finally given to a decoder to predict depth on the current frame. Through extensive experiments on several benchmarks, including KITTI, NYU-Depth V2, and DDAD, we show that MAMo consistently improves monocular depth estimation networks and sets new state-of-the-art (SOTA) accuracy. Notably, our MAMo video depth estimation provides higher accuracy with lower latency, when omparing to SOTA cost-volume-based video depth models.

  • 6 authors
·
Jul 26, 2023

DepthLM: Metric Depth From Vision Language Models

Vision language models (VLMs) can flexibly address various vision tasks through text interactions. Although successful in semantic understanding, state-of-the-art VLMs including GPT-5 still struggle in understanding 3D from 2D inputs. On the other hand, expert pure vision models achieve super-human accuracy in metric depth estimation, a key 3D understanding task. However, they require task-specific architectures and losses. Such difference motivates us to ask: Can VLMs reach expert-level accuracy without architecture or loss change? We take per-pixel metric depth estimation as the representative task and show that the answer is yes! Surprisingly, comprehensive analysis shows that text-based supervised-finetuning with sparse labels is sufficient for VLMs to unlock strong 3D understanding, no dense prediction head or complex regression/regularization loss is needed. The bottleneck for VLMs lies actually in pixel reference and cross-dataset camera ambiguity, which we address through visual prompting and intrinsic-conditioned augmentation. With much smaller models, our method DepthLM surpasses the accuracy of most advanced VLMs by over 2x, making VLMs for the first time comparable with pure vision models. Interestingly, without explicit enforcement during training, VLMs trained with DepthLM naturally avoids over-smoothing, having much fewer flying points at boundary regions than pure vision models. The simplicity of DepthLM also enables a single VLM to cover various 3D tasks beyond metric depth. Our code and model will be released at the link below.

facebook AI at Meta
·
Sep 29, 2025 1

Reference-based Controllable Scene Stylization with Gaussian Splatting

Referenced-based scene stylization that edits the appearance based on a content-aligned reference image is an emerging research area. Starting with a pretrained neural radiance field (NeRF), existing methods typically learn a novel appearance that matches the given style. Despite their effectiveness, they inherently suffer from time-consuming volume rendering, and thus are impractical for many real-time applications. In this work, we propose ReGS, which adapts 3D Gaussian Splatting (3DGS) for reference-based stylization to enable real-time stylized view synthesis. Editing the appearance of a pretrained 3DGS is challenging as it uses discrete Gaussians as 3D representation, which tightly bind appearance with geometry. Simply optimizing the appearance as prior methods do is often insufficient for modeling continuous textures in the given reference image. To address this challenge, we propose a novel texture-guided control mechanism that adaptively adjusts local responsible Gaussians to a new geometric arrangement, serving for desired texture details. The proposed process is guided by texture clues for effective appearance editing, and regularized by scene depth for preserving original geometric structure. With these novel designs, we show ReGs can produce state-of-the-art stylization results that respect the reference texture while embracing real-time rendering speed for free-view navigation.

  • 3 authors
·
Jul 9, 2024

MonoDINO-DETR: Depth-Enhanced Monocular 3D Object Detection Using a Vision Foundation Model

This paper proposes novel methods to enhance the performance of monocular 3D object detection models by leveraging the generalized feature extraction capabilities of a vision foundation model. Unlike traditional CNN-based approaches, which often suffer from inaccurate depth estimation and rely on multi-stage object detection pipelines, this study employs a Vision Transformer (ViT)-based foundation model as the backbone, which excels at capturing global features for depth estimation. It integrates a detection transformer (DETR) architecture to improve both depth estimation and object detection performance in a one-stage manner. Specifically, a hierarchical feature fusion block is introduced to extract richer visual features from the foundation model, further enhancing feature extraction capabilities. Depth estimation accuracy is further improved by incorporating a relative depth estimation model trained on large-scale data and fine-tuning it through transfer learning. Additionally, the use of queries in the transformer's decoder, which consider reference points and the dimensions of 2D bounding boxes, enhances recognition performance. The proposed model outperforms recent state-of-the-art methods, as demonstrated through quantitative and qualitative evaluations on the KITTI 3D benchmark and a custom dataset collected from high-elevation racing environments. Code is available at https://github.com/JihyeokKim/MonoDINO-DETR.

  • 4 authors
·
Jan 31, 2025

ColorizeDiffusion v2: Enhancing Reference-based Sketch Colorization Through Separating Utilities

Reference-based sketch colorization methods have garnered significant attention due to their potential applications in the animation production industry. However, most existing methods are trained with image triplets of sketch, reference, and ground truth that are semantically and spatially well-aligned, while real-world references and sketches often exhibit substantial misalignment. This mismatch in data distribution between training and inference leads to overfitting, consequently resulting in spatial artifacts and significant degradation in overall colorization quality, limiting potential applications of current methods for general purposes. To address this limitation, we conduct an in-depth analysis of the carrier, defined as the latent representation facilitating information transfer from reference to sketch. Based on this analysis, we propose a novel workflow that dynamically adapts the carrier to optimize distinct aspects of colorization. Specifically, for spatially misaligned artifacts, we introduce a split cross-attention mechanism with spatial masks, enabling region-specific reference injection within the diffusion process. To mitigate semantic neglect of sketches, we employ dedicated background and style encoders to transfer detailed reference information in the latent feature space, achieving enhanced spatial control and richer detail synthesis. Furthermore, we propose character-mask merging and background bleaching as preprocessing steps to improve foreground-background integration and background generation. Extensive qualitative and quantitative evaluations, including a user study, demonstrate the superior performance of our proposed method compared to existing approaches. An ablation study further validates the efficacy of each proposed component.

  • 6 authors
·
Apr 9, 2025

CriSp: Leveraging Tread Depth Maps for Enhanced Crime-Scene Shoeprint Matching

Shoeprints are a common type of evidence found at crime scenes and are used regularly in forensic investigations. However, existing methods cannot effectively employ deep learning techniques to match noisy and occluded crime-scene shoeprints to a shoe database due to a lack of training data. Moreover, all existing methods match crime-scene shoeprints to clean reference prints, yet our analysis shows matching to more informative tread depth maps yields better retrieval results. The matching task is further complicated by the necessity to identify similarities only in corresponding regions (heels, toes, etc) of prints and shoe treads. To overcome these challenges, we leverage shoe tread images from online retailers and utilize an off-the-shelf predictor to estimate depth maps and clean prints. Our method, named CriSp, matches crime-scene shoeprints to tread depth maps by training on this data. CriSp incorporates data augmentation to simulate crime-scene shoeprints, an encoder to learn spatially-aware features, and a masking module to ensure only visible regions of crime-scene prints affect retrieval results. To validate our approach, we introduce two validation sets by reprocessing existing datasets of crime-scene shoeprints and establish a benchmarking protocol for comparison. On this benchmark, CriSp significantly outperforms state-of-the-art methods in both automated shoeprint matching and image retrieval tailored to this task.

  • 3 authors
·
Apr 25, 2024

SingRef6D: Monocular Novel Object Pose Estimation with a Single RGB Reference

Recent 6D pose estimation methods demonstrate notable performance but still face some practical limitations. For instance, many of them rely heavily on sensor depth, which may fail with challenging surface conditions, such as transparent or highly reflective materials. In the meantime, RGB-based solutions provide less robust matching performance in low-light and texture-less scenes due to the lack of geometry information. Motivated by these, we propose SingRef6D, a lightweight pipeline requiring only a single RGB image as a reference, eliminating the need for costly depth sensors, multi-view image acquisition, or training view synthesis models and neural fields. This enables SingRef6D to remain robust and capable even under resource-limited settings where depth or dense templates are unavailable. Our framework incorporates two key innovations. First, we propose a token-scaler-based fine-tuning mechanism with a novel optimization loss on top of Depth-Anything v2 to enhance its ability to predict accurate depth, even for challenging surfaces. Our results show a 14.41% improvement (in δ_{1.05}) on REAL275 depth prediction compared to Depth-Anything v2 (with fine-tuned head). Second, benefiting from depth availability, we introduce a depth-aware matching process that effectively integrates spatial relationships within LoFTR, enabling our system to handle matching for challenging materials and lighting conditions. Evaluations of pose estimation on the REAL275, ClearPose, and Toyota-Light datasets show that our approach surpasses state-of-the-art methods, achieving a 6.1% improvement in average recall.

  • 6 authors
·
Sep 26, 2025

When Self-Reference Fails to Close: Matrix-Level Dynamics in Large Language Models

We investigate how self-referential inputs alter the internal matrix dynamics of large language models. Measuring 106 scalar metrics across up to 7 analysis passes on four models from three architecture families -- Qwen3-VL-8B, Llama-3.2-11B, Llama-3.3-70B, and Gemma-2-9B -- over 300 prompts in a 14-level hierarchy at three temperatures (T in {0.0, 0.3, 0.7}), we find that self-reference alone is not destabilizing: grounded self-referential statements and meta-cognitive prompts are markedly more stable than paradoxical self-reference on key collapse-related metrics, and on several such metrics can be as stable as factual controls. Instability concentrates in prompts inducing non-closing truth recursion (NCTR) -- truth-value computations with no finite-depth resolution. NCTR prompts produce anomalously elevated attention effective rank -- indicating attention reorganization with global dispersion rather than simple concentration collapse -- and key metrics reach Cohen's d = 3.14 (attention effective rank) to 3.52 (variance kurtosis) vs. stable self-reference in the 70B model; 281/397 metric-model combinations differentiate NCTR from stable self-reference after FDR correction (q < 0.05), 198 with |d| > 0.8. Per-layer SVD confirms disruption at every sampled layer (d > +1.0 in all three models analyzed), ruling out aggregation artifacts. A classifier achieves AUC 0.81-0.90; 30 minimal pairs yield 42/387 significant combinations; 43/106 metrics replicate across all four models. We connect these observations to three classical matrix-semigroup problems and propose, as a conjecture, that NCTR forces finite-depth transformers toward dynamical regimes where these problems concentrate. NCTR prompts also produce elevated contradictory output (+34-56 percentage points vs. controls), suggesting practical relevance for understanding self-referential failure modes.

  • 1 authors
·
Apr 12

AugUndo: Scaling Up Augmentations for Monocular Depth Completion and Estimation

Unsupervised depth completion and estimation methods are trained by minimizing reconstruction error. Block artifacts from resampling, intensity saturation, and occlusions are amongst the many undesirable by-products of common data augmentation schemes that affect image reconstruction quality, and thus the training signal. Hence, typical augmentations on images viewed as essential to training pipelines in other vision tasks have seen limited use beyond small image intensity changes and flipping. The sparse depth modality in depth completion have seen even less use as intensity transformations alter the scale of the 3D scene, and geometric transformations may decimate the sparse points during resampling. We propose a method that unlocks a wide range of previously-infeasible geometric augmentations for unsupervised depth completion and estimation. This is achieved by reversing, or ``undo''-ing, geometric transformations to the coordinates of the output depth, warping the depth map back to the original reference frame. This enables computing the reconstruction losses using the original images and sparse depth maps, eliminating the pitfalls of naive loss computation on the augmented inputs and allowing us to scale up augmentations to boost performance. We demonstrate our method on indoor (VOID) and outdoor (KITTI) datasets, where we consistently improve upon recent methods across both datasets as well as generalization to four other datasets. Code available at: https://github.com/alexklwong/augundo.

  • 6 authors
·
Oct 15, 2023

Bidirectional Regression for Monocular 6DoF Head Pose Estimation and Reference System Alignment

Precise six-degree-of-freedom (6DoF) head pose estimation is crucial for safety-critical applications and human-computer interaction scenarios, yet existing monocular methods still struggle with robust pose estimation. We revisit this problem by introducing TRGv2, a lightweight extension of our previous Translation, Rotation, and Geometry (TRG) network, which explicitly models the bidirectional interaction between facial geometry and head pose. TRGv2 jointly infers facial landmarks and 6DoF pose through an iterative refinement loop with landmark-to-image projection, ensuring metric consistency among face size, rotation, and depth. To further improve generalization to out-of-distribution data, TRGv2 regresses correction parameters instead of directly predicting translation, combining them with a pinhole camera model for analytic depth estimation. In addition, we identify a previously overlooked source of bias in cross-dataset evaluations due to inconsistent head center definitions across different datasets. To address this, we propose a reference system alignment strategy that quantifies and corrects translation bias, enabling fair comparisons across datasets. Extensive experiments on ARKitFace, BIWI, and the challenging DD-Pose benchmarks demonstrate that TRGv2 outperforms state-of-the-art methods in both accuracy and efficiency. Code and newly annotated landmarks for DD-Pose will be publicly available.

  • 4 authors
·
Jul 19, 2024

RecreationWorld: Scalable and Verifiable Environments for Hybrid Computer-Use Agents

Computer-use agents (CUAs) have advanced along two separate lines: graphical interaction and software development through code and the command line. Real digital work requires both, interleaved rather than stacked end to end. We study hybrid CUAs that autonomously decide when to explore an interface, implement software, and run and visually verify their artifacts. We introduce RecreationWorld, a five-platform framework built around recreation: given a running reference, an agent must discover its behavior and build a faithful implementation with no prescribed workflow. RecreationWorld provides reproducible environments on Ubuntu, macOS, Windows, Android, and Web, plus a unified harness with native GUI control and coding tools. The running reference serves as an oracle for hidden behavioral tests, providing execution-grounded rewards. We scale trajectory generation with high-quality open-source applications. Models trained on these trajectories improve across five out-of-distribution coding and hybrid computer-use benchmarks and more frequently verify their rendered outputs, providing evidence of transfer beyond recreation. For held-out evaluation, we introduce RecreationBench, comprising 250 diverse tasks across domains and platforms. Reference-grounded programmatic and visual assertions cover action-conditioned outcomes at multiple interaction depths; each is validated on the reference and by human reviewers before the suite is frozen for automatic scoring. GPT-6 Astra leads at 58.1% overall, but passes all programmatic tests on just 2.8% of tasks. Agents reproduce static interface structure more reliably than interactions and computed outputs, while generated applications remain smaller and more monolithic than their references. We release the benchmark, environments, and test suites.

Qwen Qwen
·
Sep 17 3

No Free Labels: Limitations of LLM-as-a-Judge Without Human Grounding

LLM-as-a-Judge is a framework that uses an LLM (large language model) to evaluate the quality of natural language text - typically text that is also generated by an LLM. This framework holds great promise due to its relative low-cost, ease of use, and strong correlations with human stylistic preferences. However, LLM Judges have been shown to exhibit biases that can distort their judgments. We evaluate how well LLM Judges can grade whether a given response to a conversational question is correct, an ability crucial to soundly estimating the overall response quality. To do so, we create and publicly release a human-annotated dataset with labels of correctness for 1,200 LLM responses. We source questions from a combination of existing datasets and a novel, challenging benchmark (BFF-Bench) created for this analysis. We demonstrate a strong connection between an LLM's ability to correctly answer a question and grade responses to that question. Although aggregate level statistics might imply a judge has high agreement with human annotators, it will struggle on the subset of questions it could not answer. To address this issue, we recommend a simple solution: provide the judge with a correct, human-written reference answer. We perform an in-depth analysis on how reference quality can affect the performance of an LLM Judge. We show that providing a weaker judge (e.g. Qwen 2.5 7B) with higher quality references reaches better agreement with human annotators than a stronger judge (e.g. GPT-4o) with synthetic references.

  • 5 authors
·
Mar 6, 2025

Dynamics around non-spherical symmetric bodies - III. The case of a spherical body with a crater

Motivated by the peculiar features of the trans-Neptunian object (TNO) Máni and the discovery of ring systems around Centaurs and trans-Neptunian bodies, we investigate the stability of particles around a small irregular body hosting a deep equatorial crater. This study is the third contribution in a sequence devoted to the dynamics around non-spherically symmetric bodies. Using Máni as a reference model, whose crater depth exceeds 10% of its radius, we map the system stability through complementary methods: Poincaré surfaces of section (PSS), survival maps, and the finite-time Lyapunov exponent (FTLE). In the nominal case, the 1!:!1, 2!:!1, 3!:!1, and 4!:!1 spin-orbit resonances (SORs) are consistently identified by all techniques. The prominent 3!:!1 SOR exhibits a bifurcated structure at high eccentricities, matching structural transitions observed at lower Jacobi constant values in the PSSs. Increasing the rotation rate (λ) and crater mass ratio (μ) enlarges resonance widths and promotes overlap, making the 2!:!1 and 4!:!1 SORs progressively dominant. Lower rotation rates allow stable trajectories to persist at higher eccentricities, whereas the 1!:!1 SOR is highly sensitive to stronger perturbations and disappears in the most extreme cases. In contrast to mass-anomaly models, which can clear the region interior to the 2!:!1 SOR, the crater configuration considered here preserves stable regions in this vicinity, suggesting alternative scenarios for the formation and maintenance of debris structures around irregular minor bodies.

  • 5 authors
·
Oct 4

LayerPano3D: Layered 3D Panorama for Hyper-Immersive Scene Generation

3D immersive scene generation is a challenging yet critical task in computer vision and graphics. A desired virtual 3D scene should 1) exhibit omnidirectional view consistency, and 2) allow for free exploration in complex scene hierarchies. Existing methods either rely on successive scene expansion via inpainting or employ panorama representation to represent large FOV scene environments. However, the generated scene suffers from semantic drift during expansion and is unable to handle occlusion among scene hierarchies. To tackle these challenges, we introduce LayerPano3D, a novel framework for full-view, explorable panoramic 3D scene generation from a single text prompt. Our key insight is to decompose a reference 2D panorama into multiple layers at different depth levels, where each layer reveals the unseen space from the reference views via diffusion prior. LayerPano3D comprises multiple dedicated designs: 1) we introduce a novel text-guided anchor view synthesis pipeline for high-quality, consistent panorama generation. 2) We pioneer the Layered 3D Panorama as underlying representation to manage complex scene hierarchies and lift it into 3D Gaussians to splat detailed 360-degree omnidirectional scenes with unconstrained viewing paths. Extensive experiments demonstrate that our framework generates state-of-the-art 3D panoramic scene in both full view consistency and immersive exploratory experience. We believe that LayerPano3D holds promise for advancing 3D panoramic scene creation with numerous applications.

  • 8 authors
·
Aug 23, 2024 2

Partition, Prompt, Aggregate: Statistical Self-Consistency in Language Models

In-context learning is commonly interpreted as a form of conditional inference, in which the prompt specifies a context and the model's output is treated as an estimate of the corresponding conditional distribution. If this interpretation holds, then LLM estimates should satisfy basic probabilistic identities. In particular, the law of total probability asserts that prior-weighted conditional distributions aggregate into population-level marginals over any valid partition of the population. In this work, we investigate to what extent LLM estimates adhere to this self-consistency principle. We use binary trees as an evaluation scaffold to recursively partition a population into increasingly fine-grained subpopulations. We then prompt LLMs with verbalized subpopulation descriptions in context, aggregate the resulting estimates back into population-level estimates, and compare them across partitions of varying granularity. Applying this protocol across problem domains and state-of-the-art frontier models, we show widespread violations of basic consistency properties. An in-depth study of persona prompting reveals a pattern we call the macro fallacy: estimates reconstructed from more fine-grained subpopulation responses are often better aligned with human reference data than direct population-level estimates. This effect persists across variations in tree structure and estimation task, and can be partially recovered through implicit prompting. Together, these findings suggest that models possess relevant subpopulation knowledge but do not reliably propagate it into aggregate estimates. This gap establishes statistical self-consistency as an unsaturated, reference-free criterion for evaluating LLMs.

  • 4 authors
·
Jul 15 2

Time-to-Move: Training-Free Motion Controlled Video Generation via Dual-Clock Denoising

Diffusion-based video generation can create realistic videos, yet existing image- and text-based conditioning fails to offer precise motion control. Prior methods for motion-conditioned synthesis typically require model-specific fine-tuning, which is computationally expensive and restrictive. We introduce Time-to-Move (TTM), a training-free, plug-and-play framework for motion- and appearance-controlled video generation with image-to-video (I2V) diffusion models. Our key insight is to use crude reference animations obtained through user-friendly manipulations such as cut-and-drag or depth-based reprojection. Motivated by SDEdit's use of coarse layout cues for image editing, we treat the crude animations as coarse motion cues and adapt the mechanism to the video domain. We preserve appearance with image conditioning and introduce dual-clock denoising, a region-dependent strategy that enforces strong alignment in motion-specified regions while allowing flexibility elsewhere, balancing fidelity to user intent with natural dynamics. This lightweight modification of the sampling process incurs no additional training or runtime cost and is compatible with any backbone. Extensive experiments on object and camera motion benchmarks show that TTM matches or exceeds existing training-based baselines in realism and motion control. Beyond this, TTM introduces a unique capability: precise appearance control through pixel-level conditioning, exceeding the limits of text-only prompting. Visit our project page for video examples and code: https://time-to-move.github.io/.

GeoQuery: Geometry-Query Diffusion for Sparse-View Reconstruction

3D Gaussian Splatting (3DGS) has emerged as a prominent paradigm for 3D reconstruction and novel view synthesis. However, it remains vulnerable to severe artifacts when trained under sparse-view constraints. While recent methods attempt to rectify artifacts in rendered views using image diffusion models, they typically rely on multi-view self-attention to retrieve information from reference images. We observe that this mechanism often fails when the rendered novel views output by 3DGS are heavily corrupted: damaged query features lead to erroneous cross-view retrieval, resulting in inconsistent rendering refinement. To address this, we propose GeoQuery, a geometry-guided diffusion framework that integrates generative priors with explicit geometric cues via a novel Geometry-guided Cross-view Attention (GCA) mechanism. First, by leveraging predicted depth maps and camera poses, we construct a geometry-induced correspondence field to sample reference features, forming a geometry-aligned proxy query that replaces the corrupted rendering features. Furthermore, we design a new cross-view feature aggregation pipeline, in which we restrict the cross-view attention to a local window around each proxy query to effectively retrieve useful features while suppressing spurious matches. GeoQuery can be seamlessly integrated into existing diffusion-based pipelines, enabling robust reconstruction even under extreme view sparsity. Extensive experiments on sparse-view novel view synthesis and rendering artifact removal demonstrate the effectiveness of our approach.

  • 7 authors
·
May 11

Excess Separability: Nuisance-Controlled Residual-Stream Probing for Benchmark Contamination Detection

Benchmark contamination is diagnosed with n-gram overlap, likelihood-based membership inference, or canary strings, and each needs something usually unavailable: the training corpus, a well-chosen test statistic, or foresight at release. A recent alternative reads it off a linear probe on internal activations. We show the natural way to do this does not work, specify one that survives measurement, then find that the correction making it work carries more variance than the null it is tested against. The protocol reports a zero-sum contrast on the depth profile of probe accuracy, recentred on a level-matched placebo baseline, tested against a label-permutation null, with the reference set twice the size of the suspect set. Each choice replaces a simpler alternative we rejected on measurement. Reporting the level of excess separability rather than its shape makes the false positive rate track the size of the analyst's own control set, 0.03 to 0.99 under a true null. Contrasting against a flat depth profile rejects a true null 0.72 of the time when surface decodability rises with depth, and loses all power when it falls. On real transformers the protocol fails a test the simulations did not pose. The recentring subtracts an estimate, and the permutation null holds it fixed. Re-estimated across split seeds on four audits of contaminated checkpoints, its standard deviation is 1.30 to 1.56 times the null's own in every arm: what is subtracted to remove a bias is more variable than what it corrects. The one nominally significant result, p = 0.0075, becomes 0.0745 once that variance is propagated, and no verdict is issued. The simulations missed this because their surface key is the covariate driving item variation; on real text it is a proxy, and degrading key quality in simulation reproduces it. We add a companion measurement and a widened null. No arm shows contamination.

  • 1 authors
·
Aug 15

AnomalyHybrid: A Domain-agnostic Generative Framework for General Anomaly Detection

Anomaly generation is an effective way to mitigate data scarcity for anomaly detection task. Most existing works shine at industrial anomaly generation with multiple specialists or large generative models, rarely generalizing to anomalies in other applications. In this paper, we present AnomalyHybrid, a domain-agnostic framework designed to generate authentic and diverse anomalies simply by combining the reference and target images. AnomalyHybrid is a Generative Adversarial Network(GAN)-based framework having two decoders that integrate the appearance of reference image into the depth and edge structures of target image respectively. With the help of depth decoders, AnomalyHybrid achieves authentic generation especially for the anomalies with depth values changing, such a s protrusion and dent. More, it relaxes the fine granularity structural control of the edge decoder and brings more diversity. Without using annotations, AnomalyHybrid is easily trained with sets of color, depth and edge of same images having different augmentations. Extensive experiments carried on HeliconiusButterfly, MVTecAD and MVTec3D datasets demonstrate that AnomalyHybrid surpasses the GAN-based state-of-the-art on anomaly generation and its downstream anomaly classification, detection and segmentation tasks. On MVTecAD dataset, AnomalyHybrid achieves 2.06/0.32 IS/LPIPS for anomaly generation, 52.6 Acc for anomaly classification with ResNet34, 97.3/72.9 AP for image/pixel-level anomaly detection with a simple UNet.

  • 1 authors
·
Apr 5, 2025

RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting

The advancement of diffusion models has pushed the boundary of text-to-3D object generation. While it is straightforward to composite objects into a scene with reasonable geometry, it is nontrivial to texture such a scene perfectly due to style inconsistency and occlusions between objects. To tackle these problems, we propose a coarse-to-fine 3D scene texturing framework, referred to as RoomTex, to generate high-fidelity and style-consistent textures for untextured compositional scene meshes. In the coarse stage, RoomTex first unwraps the scene mesh to a panoramic depth map and leverages ControlNet to generate a room panorama, which is regarded as the coarse reference to ensure the global texture consistency. In the fine stage, based on the panoramic image and perspective depth maps, RoomTex will refine and texture every single object in the room iteratively along a series of selected camera views, until this object is completely painted. Moreover, we propose to maintain superior alignment between RGB and depth spaces via subtle edge detection methods. Extensive experiments show our method is capable of generating high-quality and diverse room textures, and more importantly, supporting interactive fine-grained texture control and flexible scene editing thanks to our inpainting-based framework and compositional mesh input. Our project page is available at https://qwang666.github.io/RoomTex/.

  • 8 authors
·
Jun 4, 2024

AxisPose: Model-Free Matching-Free Single-Shot 6D Object Pose Estimation via Axis Generation

Object pose estimation, which plays a vital role in robotics, augmented reality, and autonomous driving, has been of great interest in computer vision. Existing studies either require multi-stage pose regression or rely on 2D-3D feature matching. Though these approaches have shown promising results, they rely heavily on appearance information, requiring complex input (i.e., multi-view reference input, depth, or CAD models) and intricate pipeline (i.e., feature extraction-SfM-2D to 3D matching-PnP). We propose AxisPose, a model-free, matching-free, single-shot solution for robust 6D pose estimation, which fundamentally diverges from the existing paradigm. Unlike existing methods that rely on 2D-3D or 2D-2D matching using 3D techniques, such as SfM and PnP, AxisPose directly infers a robust 6D pose from a single view by leveraging a diffusion model to learn the latent axis distribution of objects without reference views. Specifically, AxisPose constructs an Axis Generation Module (AGM) to capture the latent geometric distribution of object axes through a diffusion model. The diffusion process is guided by injecting the gradient of geometric consistency loss into the noise estimation to maintain the geometric consistency of the generated tri-axis. With the generated tri-axis projection, AxisPose further adopts a Triaxial Back-projection Module (TBM) to recover the 6D pose from the object tri-axis. The proposed AxisPose achieves robust performance at the cross-instance level (i.e., one model for N instances) using only a single view as input without reference images, with great potential for generalization to unseen-object level.

  • 9 authors
·
Mar 9, 2025

SketchingReality: From Freehand Scene Sketches To Photorealistic Images

Recent years have witnessed remarkable progress in generative AI, with natural language emerging as the most common conditioning input. As underlying models grow more powerful, researchers are exploring increasingly diverse conditioning signals, such as depth maps, edge maps, camera parameters, and reference images, to give users finer control over generation. Among different modalities, sketches are a natural and long-standing form of human communication, enabling rapid expression of visual concepts. Previous literature has largely focused on edge maps, often misnamed 'sketches', yet algorithms that effectively handle true freehand sketches, with their inherent abstraction and distortions, remain underexplored. We pursue the challenging goal of balancing photorealism with sketch adherence when generating images from freehand input. A key obstacle is the absence of ground-truth, pixel-aligned images: by their nature, freehand sketches do not have a single correct alignment. To address this, we propose a modulation-based approach that prioritizes semantic interpretation of the sketch over strict adherence to individual edge positions. We further introduce a novel loss that enables training on freehand sketches without requiring ground-truth pixel-aligned images. We show that our method outperforms existing approaches in both semantic alignment with freehand sketch inputs and in the realism and overall quality of the generated images.

  • 3 authors
·
Feb 16

PanoWorld: Towards Spatial Supersensing in 360$^\circ$ Panorama World

Multimodal large laboratory models (MLLMs) still struggle with spatial understanding under the dominant perspective-image paradigm, which inherits the narrow field of view of human-like perception. For navigation, robotic search, and 3D scene understanding, 360-degree panoramic sensing offers a form of supersensing by capturing the entire surrounding environment at once. However, existing MLLM pipelines typically decompose panoramas into multiple perspective views, leaving the spherical structure of equirectangular projection (ERP) largely implicit. In this paper, we study pano-native understanding, which requires an MLLM to reason over an ERP panorama as a continuous, observer-centered space. To this end, we first define the key abilities for pano-native understanding, including semantic anchoring, spherical localization, reference-frame transformation, and depth-aware 3D spatial reasoning. We then build a large-scale metadata construction pipeline that converts mixed-source ERP panoramas into geometry-aware, language-grounded, and depth-aware supervision, and instantiate these signals as capability-aligned instruction tuning data. On the model side, we introduce PanoWorld with Spherical Spatial Cross-Attention, which injects spherical geometry into the visual stream. We further construct PanoSpace-Bench, a diagnostic benchmark for evaluating ERP-native spatial reasoning. Experiments show that PanoWorld substantially outperforms both proprietary and open-source baselines on PanoSpace-Bench, H* Bench, and R2R-CE Val-Unseen benchmarks. These results demonstrate that robust panoramic reasoning requires dedicated pano-native supervision and geometry-aware model adaptation. All source code and proposed data will be publicly released.

Audio-DeepThinker: Progressive Reasoning-Aware Reinforcement Learning for High-Quality Chain-of-Thought Emergence in Audio Language Models

Large Audio-Language Models (LALMs) have made significant progress in audio understanding, yet they primarily operate as perception-and-answer systems without explicit reasoning processes. Existing methods for enhancing audio reasoning rely either on supervised chain-of-thought (CoT) fine-tuning, which is limited by training data quality, or on reinforcement learning (RL) with coarse rewards that do not directly evaluate reasoning quality. As a result, the generated reasoning chains often appear well-structured yet lack specific acoustic grounding. We propose Audio-DeepThinker, a framework built on two core ideas. First, we introduce a hybrid reasoning similarity reward that directly supervises the quality of generated reasoning chains by combining an LLM evaluator assessing logical path alignment, key step coverage, and analytical depth with an embedding similarity component enforcing semantic alignment with reference reasoning chains. Second, we propose a progressive two-stage curriculum that enables high-quality CoT reasoning to emerge through pure RL exploration, without any supervised reasoning fine-tuning, from an instruction-tuned model that possesses no prior chain-of-thought capability. Stage 1 trains on foundational audio QA with the hybrid reward to foster basic reasoning patterns, while Stage 2 shifts to acoustically challenging boundary cases with an LLM-only reward for greater reasoning diversity. Audio-DeepThinker achieves state-of-the-art results on MMAR (74.0%), MMAU-test-mini (78.5%), and MMSU (77.26%), winning 1st Place in the Interspeech 2026 Audio Reasoning Challenge (Single Model Track). Interpretability analyses further reveal that RL training primarily reshapes upper-layer MoE gating mechanisms and that reasoning tokens crystallize progressively in the upper transformer layers, offering mechanistic insights into how audio reasoning emerges through exploration.

  • 8 authors
·
Apr 19

rsx: A high-performance streaming toolkit for RAD-seq sex determination

Background Restriction site-associated DNA sequencing (RAD-seq) is widely used to discover sex-linked markers in non-model organisms, and RADSex provides the reference workflow for building marker-by-individual depth tables and testing sex-biased marker distributions. Its table-building commands grow memory-hungry as panels reach millions of RAD tags, it reports frequentist calls with no posterior evidence, and it offers no Python or C interface. Results rsx is a Rust implementation of the complete RADSex command set that preserves marker-table semantics and command-line compatibility. It combines 2-bit DNA keys, parallel ingestion, memory-mapped tables, external sorting, bitset group counts and a streamed Gram matrix so that writable allocations stay bounded by the number of individuals or by an explicit buffer, with false-discovery-rate ranking the one deliberate exception. Conjugate Beta-Binomial Bayes factors and directional posteriors grade each marker as a strict call, a posterior-supported hypothesis or a Bayes-factor-only row, and an optional CUDA backend batches the per-marker arithmetic on the GPU. On four published RAD-seq panels comprising 41.9 billion sequenced bases, rsx reproduced the RADSex v1.2.0 calls, recovered every Bonferroni-significant positive-control marker, and was 8.38-fold faster in geometric mean across 56 paired timings; the CUDA backend adds up to 29.86-fold on the p-value batch. Python and C bindings drive the same core from notebooks and pipelines. Conclusions rsx is an allocation-bounded, statistically extended replacement for RADSex that stays backward-compatible and reports its evidence in explicit grades. It is released under the GPL-3.0-or-later licence, with a reproducibility archive covering every reported number.

  • 2 authors
·
Aug 2 1

UAV3DCrop: Benchmarking 3D Reconstruction in Repeated Multi-Angle UAV Crop Surveys

Accurate 3D crop monitoring underpins data-driven precision agriculture by enabling field-scale analysis of plant structure, growth dynamics, and management response. Modern 3D reconstruction methods perform strongly on generic benchmarks, but rendered appearance may not translate into metrically and agronomically useful geometry in crop fields. We introduce UAV3DCrop, a public benchmark of repeated multi-angle unmanned aerial vehicle (UAV) crop surveys. It contains 88,830 RGB images at 5280 times 3956 pixels, with a ground sampling distance of 3.6-5.8 mm, from 91 scenes spanning corn, soybean, wheat, and oat. Track A evaluates seven scene-optimized methods -- Neural Radiance Field (NeRF) and 3D Gaussian Splatting (3DGS) variants -- on held-out views, photogrammetry-referenced depth, and canopy-height recovery. Track B tests four pretrained feed-forward models on zero-shot camera-pose and geometry estimation. The scene-optimized methods rank differently across the three targets: Splatfacto-big leads appearance, whereas Scaffold-GS leads depth and is statistically tied with Splatfacto for canopy height. Among feed-forward models, MapAnything leads on seven of the eight metrics, while the remaining models vary more across crops and fail severely on absolute scale in a way that alignment conceals. Repeated acquisitions reveal further sensitivities that differ by output type and by model, associated with position within the acquisition sequence and with tie-point multiplicity. Current 3D reconstruction methods are therefore not yet interchangeable for agronomic use: no single method wins on appearance, geometry, and canopy height at once, and only one of four feed-forward models recovers usable metric scale. The dataset is publicly available at https://link-dev.github.io/UAV3DCrop/

  • 14 authors
·
Aug 2

TransRef: Multi-Scale Reference Embedding Transformer for Reference-Guided Image Inpainting

Image inpainting for completing complicated semantic environments and diverse hole patterns of corrupted images is challenging even for state-of-the-art learning-based inpainting methods trained on large-scale data. A reference image capturing the same scene of a corrupted image offers informative guidance for completing the corrupted image as it shares similar texture and structure priors to that of the holes of the corrupted image. In this work, we propose a transformer-based encoder-decoder network, named TransRef, for reference-guided image inpainting. Specifically, the guidance is conducted progressively through a reference embedding procedure, in which the referencing features are subsequently aligned and fused with the features of the corrupted image. For precise utilization of the reference features for guidance, a reference-patch alignment (Ref-PA) module is proposed to align the patch features of the reference and corrupted images and harmonize their style differences, while a reference-patch transformer (Ref-PT) module is proposed to refine the embedded reference feature. Moreover, to facilitate the research of reference-guided image restoration tasks, we construct a publicly accessible benchmark dataset containing 50K pairs of input and reference images. Both quantitative and qualitative evaluations demonstrate the efficacy of the reference information and the proposed method over the state-of-the-art methods in completing complex holes. Code and dataset can be accessed at https://github.com/Cameltr/TransRef.

  • 7 authors
·
Jun 20, 2023

LMR: A Large-Scale Multi-Reference Dataset for Reference-based Super-Resolution

It is widely agreed that reference-based super-resolution (RefSR) achieves superior results by referring to similar high quality images, compared to single image super-resolution (SISR). Intuitively, the more references, the better performance. However, previous RefSR methods have all focused on single-reference image training, while multiple reference images are often available in testing or practical applications. The root cause of such training-testing mismatch is the absence of publicly available multi-reference SR training datasets, which greatly hinders research efforts on multi-reference super-resolution. To this end, we construct a large-scale, multi-reference super-resolution dataset, named LMR. It contains 112,142 groups of 300x300 training images, which is 10x of the existing largest RefSR dataset. The image size is also much larger. More importantly, each group is equipped with 5 reference images with different similarity levels. Furthermore, we propose a new baseline method for multi-reference super-resolution: MRefSR, including a Multi-Reference Attention Module (MAM) for feature fusion of an arbitrary number of reference images, and a Spatial Aware Filtering Module (SAFM) for the fused feature selection. The proposed MRefSR achieves significant improvements over state-of-the-art approaches on both quantitative and qualitative evaluations. Our code and data would be made available soon.

  • 5 authors
·
Mar 8, 2023

Do Language Models Know When They're Hallucinating References?

State-of-the-art language models (LMs) are notoriously susceptible to generating hallucinated information. Such inaccurate outputs not only undermine the reliability of these models but also limit their use and raise serious concerns about misinformation and propaganda. In this work, we focus on hallucinated book and article references and present them as the "model organism" of language model hallucination research, due to their frequent and easy-to-discern nature. We posit that if a language model cites a particular reference in its output, then it should ideally possess sufficient information about its authors and content, among other relevant details. Using this basic insight, we illustrate that one can identify hallucinated references without ever consulting any external resources, by asking a set of direct or indirect queries to the language model about the references. These queries can be considered as "consistency checks." Our findings highlight that while LMs, including GPT-4, often produce inconsistent author lists for hallucinated references, they also often accurately recall the authors of real references. In this sense, the LM can be said to "know" when it is hallucinating references. Furthermore, these findings show how hallucinated references can be dissected to shed light on their nature. Replication code and results can be found at https://github.com/microsoft/hallucinated-references.

  • 4 authors
·
May 29, 2023

Disentangling Pictorial Cue Understanding from Language Bias in VLMs via Depth Ordering Task

In this paper, we study depth perception of vision-language models (VLMs) to isolate the effects of pictorial depth cues and disentangle vision and language influences on model performance. To this end, we combine depth-ordering and odd-one-out psychophysical tasks: the VLMs are presented with images where one object is at different depth relative to other, otherwise identical, objects, and must determine whether the odd-one-out target is closer or farther to the observer. To create stimuli, we generate 2D views from simulated and real 3D scenes while controlling the presence of individual pictorial depth cues, enabling a fine-grained analysis of cue-level contributions. Language effects are examined by varying referring expression clarity. We also introduce a novel metric to quantify vision-vs-language sensitivities. Applying this methodology, we create the Odd-One-Out Depth (O3-D) dataset with 37K real and synthetic images and 147K image-question pairs. Evaluation of 12 open-source and commercial models on O3-D shows under-utilization of depth cues and depth-ordering accuracies between 47% and 56%, with no model above chance level. At the same time, our metric reveals strong linguistic bias in the answers. Neither chain-of-thought (CoT) nor in-context learning (ICL) significantly improves performance, suggesting that static image data alone may be insufficient for depth understanding. All code, the image generation pipeline, and the O3-D dataset are publicly released at https://github.com/lyiqian/o3-d.

  • 3 authors
·
Jun 30

DepthBench: Measuring How Residual Connections Enable More Computational Depth

Depth is a natural way to increase the computational capacity in Transformers, yet the contribution of deeper layers can diminish as depth grows larger. Recent approaches enhance normalization (e.g., LayerNorm Scaling) or residual connections (e.g., mHC, AttnRes) to enable better information flow and depth utilization. However, it remains unclear whether they truly translate increased architectural depth into effective computational depth, and whether their reported gains stem from better access to information across depth, or unaccounted-for confounding factors. In this paper, we introduce DepthBench, a controlled benchmark for studying computational depth across various architectures. We systematically vary the width--depth aspect ratio (d_{model}/n_{layer}) from shallow--wide to deep--narrow shapes, while keeping the model size and pre-training recipe fixed. Across 10 representative architectures, we find that the benefit of allocating more capacity to depth is strongly architecture-dependent. Standard Pre-LN and most of its norm- and scaling-based variants provide little benefit and can even degrade performance as models become deeper and narrower, whereas HC and Full AttnRes improve consistently even at extreme deep shapes. These gains extend beyond pre-training loss and consistently translate into improved domain-specific performance and effective computation. Controlled layer-level analyses further show that the gains of HC and Full AttnRes are associated with more effective utilization of additional layers, revealing distinct mechanisms of computational depth across architectures. Overall, our results identify residual connection design as a key determinant of whether depth can serve as a meaningful scaling axis by enabling additional architectural depth to translate into effective computation.

WANDR: A Benchmark for Wide and Deep Research

WANDR (Wide ANd Deep Research) is a benchmark of 500 realistic, challenging data-collection tasks for research agents. Each task requires a system to discover a large set of entities that satisfy specified criteria (breadth), investigate each entity through multiple coordinated web searches (depth), and return independently verifiable records with supporting sources and excerpts. Tasks are represented as qualification key hierarchies that specify the entities, relationships, evidence, and required count at each level; a hierarchy with n companies, m employees per company, and k sources per employee requires n x m x k records. This structure supports diverse workflows such as market mapping, due diligence, literature review, product comparison, and talent sourcing, with targets ranging from dozens to thousands of records. WANDR replaces static gold answer sets with task-specific judges that refetch cited pages and verify each record against its evidence, allowing evaluation of current and changing facts. Record verdicts are aggregated into soft and hard precision, recall, and F1 scores that distinguish factual quality, coverage, and hierarchical completeness. The tasks are derived from de-identified product-usage logs and produced through a semi-automated pipeline with automated checks, empirical audits, and human review where needed. We evaluate six production research systems and find that the benchmark is far from saturated: at high effort, the strongest system reaches only 0.363 soft F1 and 0.133 hard F1. Performance degrades as target volume and hierarchy depth increase, with incomplete discovery, missing enrichment, and incomplete evidence construction remaining major bottlenecks. The benchmark and evaluation harness are available at https://github.com/perplexityai/wandr.

  • 10 authors
·
Aug 13

Representation and Reference Selection in Training-Free Synthetic Image Attribution

Synthetic image attribution aims at identifying the generator responsible for a given AI-generated image. Training-free reference-based attribution methods are easily scalable, since newly emerging generators can be incorporated by adding source-specific references rather than retraining a task-specific classifier. Their performance depends on two coupled factors: the representation space used for comparison and the way source-specific references are constructed. However, the interaction between these two factors remains largely unexplored. In this paper, we provide a controlled analysis of this interaction using references and off-the-shelf pretrained representations. We study representations extracted from different layers of CLIP and DINOv2, along with three reference selection methods with varying semantic constraints: arbitrary, semantically aligned, and resynthesis-based references. Our results show that attribution accuracy consistently peaks at intermediate representation levels, indicating that source-discriminative cues are more accessible before strong semantic abstraction dominates. We further show that intermediate representations are not completely semantically neutral, making reference selection critical: semantically constrained references reduce query-reference mismatch and improve attribution, especially under limited reference budgets. Resynthesis is most useful in low-reference regimes, while semantically aligned references provide a better accuracy-cost trade-off when a moderate-sized reference pool is available. Our findings show that training-free reference-based attribution should be understood as the interaction between where images are compared, how the reference set is constructed, and how many references are available.

  • 4 authors
·
Jul 12

Statistical Depth for Ranking and Characterizing Transformer-Based Text Embeddings

The popularity of transformer-based text embeddings calls for better statistical tools for measuring distributions of such embeddings. One such tool would be a method for ranking texts within a corpus by centrality, i.e. assigning each text a number signifying how representative that text is of the corpus as a whole. However, an intrinsic center-outward ordering of high-dimensional text representations is not trivial. A statistical depth is a function for ranking k-dimensional objects by measuring centrality with respect to some observed k-dimensional distribution. We adopt a statistical depth to measure distributions of transformer-based text embeddings, transformer-based text embedding (TTE) depth, and introduce the practical use of this depth for both modeling and distributional inference in NLP pipelines. We first define TTE depth and an associated rank sum test for determining whether two corpora differ significantly in embedding space. We then use TTE depth for the task of in-context learning prompt selection, showing that this approach reliably improves performance over statistical baseline approaches across six text classification tasks. Finally, we use TTE depth and the associated rank sum test to characterize the distributions of synthesized and human-generated corpora, showing that five recent synthetic data augmentation processes cause a measurable distributional shift away from associated human-generated text.

  • 2 authors
·
Oct 23, 2023

SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesis

Neural Radiance Field (NeRF) significantly degrades when only a limited number of views are available. To complement the lack of 3D information, depth-based models, such as DSNeRF and MonoSDF, explicitly assume the availability of accurate depth maps of multiple views. They linearly scale the accurate depth maps as supervision to guide the predicted depth of few-shot NeRFs. However, accurate depth maps are difficult and expensive to capture due to wide-range depth distances in the wild. In this work, we present a new Sparse-view NeRF (SparseNeRF) framework that exploits depth priors from real-world inaccurate observations. The inaccurate depth observations are either from pre-trained depth models or coarse depth maps of consumer-level depth sensors. Since coarse depth maps are not strictly scaled to the ground-truth depth maps, we propose a simple yet effective constraint, a local depth ranking method, on NeRFs such that the expected depth ranking of the NeRF is consistent with that of the coarse depth maps in local patches. To preserve the spatial continuity of the estimated depth of NeRF, we further propose a spatial continuity constraint to encourage the consistency of the expected depth continuity of NeRF with coarse depth maps. Surprisingly, with simple depth ranking constraints, SparseNeRF outperforms all state-of-the-art few-shot NeRF methods (including depth-based models) on standard LLFF and DTU datasets. Moreover, we collect a new dataset NVS-RGBD that contains real-world depth maps from Azure Kinect, ZED 2, and iPhone 13 Pro. Extensive experiments on NVS-RGBD dataset also validate the superiority and generalizability of SparseNeRF. Code and dataset are available at https://sparsenerf.github.io/.

  • 4 authors
·
Mar 28, 2023

FreeEdit: Mask-free Reference-based Image Editing with Multi-modal Instruction

Introducing user-specified visual concepts in image editing is highly practical as these concepts convey the user's intent more precisely than text-based descriptions. We propose FreeEdit, a novel approach for achieving such reference-based image editing, which can accurately reproduce the visual concept from the reference image based on user-friendly language instructions. Our approach leverages the multi-modal instruction encoder to encode language instructions to guide the editing process. This implicit way of locating the editing area eliminates the need for manual editing masks. To enhance the reconstruction of reference details, we introduce the Decoupled Residual ReferAttention (DRRA) module. This module is designed to integrate fine-grained reference features extracted by a detail extractor into the image editing process in a residual way without interfering with the original self-attention. Given that existing datasets are unsuitable for reference-based image editing tasks, particularly due to the difficulty in constructing image triplets that include a reference image, we curate a high-quality dataset, FreeBench, using a newly developed twice-repainting scheme. FreeBench comprises the images before and after editing, detailed editing instructions, as well as a reference image that maintains the identity of the edited object, encompassing tasks such as object addition, replacement, and deletion. By conducting phased training on FreeBench followed by quality tuning, FreeEdit achieves high-quality zero-shot editing through convenient language instructions. We conduct extensive experiments to evaluate the effectiveness of FreeEdit across multiple task types, demonstrating its superiority over existing methods. The code will be available at: https://freeedit.github.io/.

  • 9 authors
·
Sep 26, 2024

LiveResearchBench: A Live Benchmark for User-Centric Deep Research in the Wild

Deep research -- producing comprehensive, citation-grounded reports by searching and synthesizing information from hundreds of live web sources -- marks an important frontier for agentic systems. To rigorously evaluate this ability, four principles are essential: tasks should be (1) user-centric, reflecting realistic information needs, (2) dynamic, requiring up-to-date information beyond parametric knowledge, (3) unambiguous, ensuring consistent interpretation across users, and (4) multi-faceted and search-intensive, requiring search over numerous web sources and in-depth analysis. Existing benchmarks fall short of these principles, often focusing on narrow domains or posing ambiguous questions that hinder fair comparison. Guided by these principles, we introduce LiveResearchBench, a benchmark of 100 expert-curated tasks spanning daily life, enterprise, and academia, each requiring extensive, dynamic, real-time web search and synthesis. Built with over 1,500 hours of human labor, LiveResearchBench provides a rigorous basis for systematic evaluation. To evaluate citation-grounded long-form reports, we introduce DeepEval, a comprehensive suite covering both content- and report-level quality, including coverage, presentation, citation accuracy and association, consistency and depth of analysis. DeepEval integrates four complementary evaluation protocols, each designed to ensure stable assessment and high agreement with human judgments. Using LiveResearchBench and DeepEval, we conduct a comprehensive evaluation of 17 frontier deep research systems, including single-agent web search, single-agent deep research, and multi-agent systems. Our analysis reveals current strengths, recurring failure modes, and key system components needed to advance reliable, insightful deep research.

Salesforce Salesforce AI Research
·
Oct 15, 2025 3

Revisiting Text Ranking in Deep Research

Deep research has emerged as an important task that aims to address hard queries through extensive open-web exploration. To tackle it, most prior work equips large language model (LLM)-based agents with opaque web search APIs, enabling agents to iteratively issue search queries, retrieve external evidence, and reason over it. Despite search's essential role in deep research, black-box web search APIs hinder systematic analysis of search components, leaving the behaviour of established text ranking methods in deep research largely unclear. To fill this gap, we reproduce a selection of key findings and best practices for IR text ranking methods in the deep research setting. In particular, we examine their effectiveness from three perspectives: (i) retrieval units (documents vs. passages), (ii) pipeline configurations (different retrievers, re-rankers, and re-ranking depths), and (iii) query characteristics (the mismatch between agent-issued queries and the training queries of text rankers). We perform experiments on BrowseComp-Plus, a deep research dataset with a fixed corpus, evaluating 2 open-source agents, 5 retrievers, and 3 re-rankers across diverse setups. We find that agent-issued queries typically follow web-search-style syntax (e.g., quoted exact matches), favouring lexical, learned sparse, and multi-vector retrievers; passage-level units are more efficient under limited context windows, and avoid the difficulties of document length normalisation in lexical retrieval; re-ranking is highly effective; translating agent-issued queries into natural-language questions significantly bridges the query mismatch.

TR2M: Transferring Monocular Relative Depth to Metric Depth with Language Descriptions and Scale-Oriented Contrast

This work presents a generalizable framework to transfer relative depth to metric depth. Current monocular depth estimation methods are mainly divided into metric depth estimation (MMDE) and relative depth estimation (MRDE). MMDEs estimate depth in metric scale but are often limited to a specific domain. MRDEs generalize well across different domains, but with uncertain scales which hinders downstream applications. To this end, we aim to build up a framework to solve scale uncertainty and transfer relative depth to metric depth. Previous methods used language as input and estimated two factors for conducting rescaling. Our approach, TR2M, utilizes both text description and image as inputs and estimates two rescale maps to transfer relative depth to metric depth at pixel level. Features from two modalities are fused with a cross-modality attention module to better capture scale information. A strategy is designed to construct and filter confident pseudo metric depth for more comprehensive supervision. We also develop scale-oriented contrastive learning to utilize depth distribution as guidance to enforce the model learning about intrinsic knowledge aligning with the scale distribution. TR2M only exploits a small number of trainable parameters to train on datasets in various domains and experiments not only demonstrate TR2M's great performance in seen datasets but also reveal superior zero-shot capabilities on five unseen datasets. We show the huge potential in pixel-wise transferring relative depth to metric depth with language assistance. (Code is available at: https://github.com/BeileiCui/TR2M)

  • 4 authors
·
Jun 16, 2025 2

RefGC-SR^2: Reference-guided Generated Content Super-Resolution and Refinement

Reference-guided generation (e.g., object compositing, customization) has progressed rapidly, yet current pipelines share a fundamental limitation: the object-centric high-resolution reference image (HRRI) provided by users is downsampled to a fixed low-resolution (LR) before being fed into the model, so the fine-grained details are discarded before the output is even produced. In addition, the generation step then introduces its own artifacts (e.g., identity distortion) on top of this loss. Existing reference-guided generated content refinement (RefGCR) methods can correct some of these artifacts but still operate in the LR domain; reference-guided super-resolution (RefSR) methods recover resolution but assume natural-image degradations and ignore the artifact distribution of generative pipelines. To address both gaps in a single formulation, we introduce a new task: reference-guided generated content super-resolution-refinement (RefGC-SR^2), where the original HRRI is reused at the post-processing stage to recover lost details, refine generative artifacts, and upscale the output simultaneously. We construct the first real-world triplet data generation pipeline for this RefGC-SR^2 task, training a diptych-conditioned generator to synthesize paired low-quality anchors that public pretrained models cannot provide. We further present a frequency-aware diffusion transformer model for RefGC-SR^2 that selectively injects fine details from the HRRI while removing generative artifacts. Extensive experiments demonstrate that our RefGC-SR^2 model successfully (i) refines the object identity faithfully with respect to the reference, and (ii) recovers high-resolution details, so that the final result is significantly higher quality and practically more usable compared to existing RefGCR and RefSR baselines.

  • 4 authors
·
Jun 12 2

The Noisy Path from Source to Citation: Measuring How Scholars Engage with Past Research

Academic citations are widely used for evaluating research and tracing knowledge flows. Such uses typically rely on raw citation counts and neglect variability in citation types. In particular, citations can vary in their fidelity as original knowledge from cited studies may be paraphrased, summarized, or reinterpreted, possibly wrongly, leading to variation in how much information changes from cited to citing paper. In this study, we introduce a computational pipeline to quantify citation fidelity at scale. Using full texts of papers, the pipeline identifies citations in citing papers and the corresponding claims in cited papers, and applies supervised models to measure fidelity at the sentence level. Analyzing a large-scale multi-disciplinary dataset of approximately 13 million citation sentence pairs, we find that citation fidelity is higher when authors cite papers that are 1) more recent and intellectually close, 2) more accessible, and 3) the first author has a lower H-index and the author team is medium-sized. Using a quasi-experiment, we establish the "telephone effect" - when citing papers have low fidelity to the original claim, future papers that cite the citing paper and the original have lower fidelity to the original. Our work reveals systematic differences in citation fidelity, underscoring the limitations of analyses that rely on citation quantity alone and the potential for distortion of evidence.

  • 3 authors
·
Feb 27, 2025

Rethinking the Reference-based Distinctive Image Captioning

Distinctive Image Captioning (DIC) -- generating distinctive captions that describe the unique details of a target image -- has received considerable attention over the last few years. A recent DIC work proposes to generate distinctive captions by comparing the target image with a set of semantic-similar reference images, i.e., reference-based DIC (Ref-DIC). It aims to make the generated captions can tell apart the target and reference images. Unfortunately, reference images used by existing Ref-DIC works are easy to distinguish: these reference images only resemble the target image at scene-level and have few common objects, such that a Ref-DIC model can trivially generate distinctive captions even without considering the reference images. To ensure Ref-DIC models really perceive the unique objects (or attributes) in target images, we first propose two new Ref-DIC benchmarks. Specifically, we design a two-stage matching mechanism, which strictly controls the similarity between the target and reference images at object-/attribute- level (vs. scene-level). Secondly, to generate distinctive captions, we develop a strong Transformer-based Ref-DIC baseline, dubbed as TransDIC. It not only extracts visual features from the target image, but also encodes the differences between objects in the target and reference images. Finally, for more trustworthy benchmarking, we propose a new evaluation metric named DisCIDEr for Ref-DIC, which evaluates both the accuracy and distinctiveness of the generated captions. Experimental results demonstrate that our TransDIC can generate distinctive captions. Besides, it outperforms several state-of-the-art models on the two new benchmarks over different metrics.

  • 7 authors
·
Jul 22, 2022

Ultra-High-Definition Reference-Based Landmark Image Super-Resolution with Generative Diffusion Prior

Reference-based Image Super-Resolution (RefSR) aims to restore a low-resolution (LR) image by utilizing the semantic and texture information from an additional reference high-resolution (reference HR) image. Existing diffusion-based RefSR methods are typically built upon ControlNet, which struggles to effectively align the information between the LR image and the reference HR image. Moreover, current RefSR datasets suffer from limited resolution and poor image quality, resulting in the reference images lacking sufficient fine-grained details to support high-quality restoration. To overcome the limitations above, we propose TriFlowSR, a novel framework that explicitly achieves pattern matching between the LR image and the reference HR image. Meanwhile, we introduce Landmark-4K, the first RefSR dataset for Ultra-High-Definition (UHD) landmark scenarios. Considering the UHD scenarios with real-world degradation, in TriFlowSR, we design a Reference Matching Strategy to effectively match the LR image with the reference HR image. Experimental results show that our approach can better utilize the semantic and texture information of the reference HR image compared to previous methods. To the best of our knowledge, we propose the first diffusion-based RefSR pipeline for ultra-high definition landmark scenarios under real-world degradation. Our code and model will be available at https://github.com/nkicsl/TriFlowSR.

  • 9 authors
·
Aug 13, 2025

Incremental Open-Ended Deep Research with Structured Harness

Existing Open-Ended Deep Research (OEDR) systems primarily generate reports from scratch, making them inefficient for scenarios where research reports need to be continuously maintained as new information emerges. We introduce Incremental Open-Ended Deep Research (Incremental-OEDR), a research setting that treats a report as an evolving research state and incrementally updates it by preserving valid knowledge, revising outdated or incomplete content, and incorporating newly available information. To support this setting, we propose Structured Harness, which represents reports as structured collections of outlines, sections, and supporting evidence, and provides structured retrieval, a persistent structured evidence pool, and structured generation for selective report updating and evidence reuse. We further establish a temporal evaluation framework spanning ten years, with Single-Step Task and Long-Chain Task to evaluate incremental updates over both individual transitions and long-term update chains. Extensive Experiments on DeepResearch Bench and DeepConsult under both the Open-source Configuration (OC) and Proprietary Configuration (PC) show that Incremental-OEDR maintains competitive report quality while substantially improving report continuity and reducing research costs. As shown in Figure~fig:profile, it achieves up to 0.51 higher content-level ROUGE-L F1, 0.63 higher outline-level EM F1, 33\% lower token consumption, and 61\% fewer search calls than OEDR on DeepResearch Bench. For more details, please refer to our project page: https://ioedr-project.github.io/.

  • 2 authors
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Oct 7 3

LESS: Label-Efficient and Single-Stage Referring 3D Segmentation

Referring 3D Segmentation is a visual-language task that segments all points of the specified object from a 3D point cloud described by a sentence of query. Previous works perform a two-stage paradigm, first conducting language-agnostic instance segmentation then matching with given text query. However, the semantic concepts from text query and visual cues are separately interacted during the training, and both instance and semantic labels for each object are required, which is time consuming and human-labor intensive. To mitigate these issues, we propose a novel Referring 3D Segmentation pipeline, Label-Efficient and Single-Stage, dubbed LESS, which is only under the supervision of efficient binary mask. Specifically, we design a Point-Word Cross-Modal Alignment module for aligning the fine-grained features of points and textual embedding. Query Mask Predictor module and Query-Sentence Alignment module are introduced for coarse-grained alignment between masks and query. Furthermore, we propose an area regularization loss, which coarsely reduces irrelevant background predictions on a large scale. Besides, a point-to-point contrastive loss is proposed concentrating on distinguishing points with subtly similar features. Through extensive experiments, we achieve state-of-the-art performance on ScanRefer dataset by surpassing the previous methods about 3.7% mIoU using only binary labels. Code is available at https://github.com/mellody11/LESS.

  • 7 authors
·
Oct 17, 2024

DEPTHOR: Depth Enhancement from a Practical Light-Weight dToF Sensor and RGB Image

Depth enhancement, which uses RGB images as guidance to convert raw signals from dToF into high-precision, dense depth maps, is a critical task in computer vision. Although existing super-resolution-based methods show promising results on public datasets, they often rely on idealized assumptions like accurate region correspondences and reliable dToF inputs, overlooking calibration errors that cause misalignment and anomaly signals inherent to dToF imaging, limiting real-world applicability. To address these challenges, we propose a novel completion-based method, named DEPTHOR, featuring advances in both the training strategy and model architecture. First, we propose a method to simulate real-world dToF data from the accurate ground truth in synthetic datasets to enable noise-robust training. Second, we design a novel network that incorporates monocular depth estimation (MDE), leveraging global depth relationships and contextual information to improve prediction in challenging regions. On the ZJU-L5 dataset, our training strategy significantly enhances depth completion models, achieving results comparable to depth super-resolution methods, while our model achieves state-of-the-art results, improving Rel and RMSE by 27% and 18%, respectively. On a more challenging set of dToF samples we collected, our method outperforms SOTA methods on preliminary stereo-based GT, improving Rel and RMSE by 23% and 22%, respectively. Our Code is available at https://github.com/ShadowBbBb/Depthor

  • 7 authors
·
Apr 2, 2025

PropVG: End-to-End Proposal-Driven Visual Grounding with Multi-Granularity Discrimination

Recent advances in visual grounding have largely shifted away from traditional proposal-based two-stage frameworks due to their inefficiency and high computational complexity, favoring end-to-end direct reference paradigms. However, these methods rely exclusively on the referred target for supervision, overlooking the potential benefits of prominent prospective targets. Moreover, existing approaches often fail to incorporate multi-granularity discrimination, which is crucial for robust object identification in complex scenarios. To address these limitations, we propose PropVG, an end-to-end proposal-based framework that, to the best of our knowledge, is the first to seamlessly integrate foreground object proposal generation with referential object comprehension without requiring additional detectors. Furthermore, we introduce a Contrastive-based Refer Scoring (CRS) module, which employs contrastive learning at both sentence and word levels to enhance the capability in understanding and distinguishing referred objects. Additionally, we design a Multi-granularity Target Discrimination (MTD) module that fuses object- and semantic-level information to improve the recognition of absent targets. Extensive experiments on gRefCOCO (GREC/GRES), Ref-ZOM, R-RefCOCO, and RefCOCO (REC/RES) benchmarks demonstrate the effectiveness of PropVG. The codes and models are available at https://github.com/Dmmm1997/PropVG.

  • 7 authors
·
Sep 5, 2025

Understanding Is Done Early: A Depth Division of Labor in Large Language Models and Its Use for Unbounded-Context Memory

Transformer depth is not used uniformly: lower and middle layers build semantic representations, while upper layers increasingly specialize them for prediction. We turn this division of labor into CoMem (Comprehension Memory), which writes each context chunk only through an intermediate layer, retrieves a fixed number of cached residual states, and recomputes the query-conditioned upper layers over the resulting pack. For a fixed retrieval budget, model-side read compute and memory are independent of stored-context length. We evaluate a continued-trained Qwen3-8B base LM under a unified chat-template-free protocol. The backbone is frozen; the flagship trains only a rank-32 self-distillation LoRA on plain PG19, and we report an adapter-free arm separately. CoMem reaches 97.05 on RULER and 38.27 on LoCoMo versus 34.59 for full-context KV-Direct; the dialogue-memory advantage survives conversation-cluster resampling and an independent judge. Results on additional long-context and long-document tasks expose both the benefits of bounded retrieval and its in-window compression tax. Controlled depth sweeps show that deeper caching lowers per-query recomputation but incurs a fidelity loss that self-distillation substantially repairs. In a separate adapter-free efficiency control on an NVIDIA H20 at 128k, CoMem uses 18.26 GB rather than 89.36 GB and achieves a 7.83x prefill speedup. These results show that long-context memory can be organized along the layer axis, not only the token axis.

  • 9 authors
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Jul 29

Personalized Deep Research: A User-Centric Framework, Dataset, and Hybrid Evaluation for Knowledge Discovery

Deep Research agents driven by LLMs have automated the scholarly discovery pipeline, from planning and query formulation to iterative web exploration. Yet they remain constrained by a static, ``one-size-fits-all'' retrieval paradigm. Current systems fail to adaptively adjust the depth and breadth of exploration based on the user's existing expertise or latent interests, frequently resulting in reports that are either redundant for experts or overly dense for novices. To address this, we introduce Personalized Deep Research (PDR), a framework that integrates dynamic user context into the core retrieval-reasoning loop. Rather than treating personalization as a post-hoc formatting step, PDR unifies user profile modeling with iterative query development, dual-stage (private/public) retrieval, and context-aware synthesis. This allows the system to autonomously align research sub-goals with user intent and optimize the stopping criteria for evidence collection. To facilitate benchmarking, we release the PDR Dataset, covering four realistic user tasks, and propose a hybrid evaluation framework combining lexical metrics with LLM-based judgments to assess factual accuracy and personalization alignment. Experimental results against commercial baselines demonstrate that PDR significantly improves retrieval utility and report relevance, effectively bridging the gap between generic information retrieval and personalized knowledge acquisition. The resource is available to the public at https://github.com/Applied-Machine-Learning-Lab/SIGIR2026_PDR.

  • 9 authors
·
May 10

Sparse Growing Transformer: Training-Time Sparse Depth Allocation via Progressive Attention Looping

Existing approaches to increasing the effective depth of Transformers predominantly rely on parameter reuse, extending computation through recursive execution. Under this paradigm, the network structure remains static along the training timeline, and additional computational depth is uniformly assigned to entire blocks at the parameter level. This rigidity across training time and parameter space leads to substantial computational redundancy during training. In contrast, we argue that depth allocation during training should not be a static preset, but rather a progressively growing structural process. Our systematic analysis reveals a deep-to-shallow maturation trajectory across layers, where high-entropy attention heads play a crucial role in semantic integration. Motivated by this observation, we introduce the Sparse Growing Transformer (SGT). SGT is a training-time sparse depth allocation framework that progressively extends recurrence from deeper to shallower layers via targeted attention looping on informative heads. This mechanism induces structural sparsity by selectively increasing depth only for a small subset of parameters as training evolves. Extensive experiments across multiple parameter scales demonstrate that SGT consistently outperforms training-time static block-level looping baselines under comparable settings, while reducing the additional training FLOPs overhead from approximately 16--20% to only 1--3% relative to a standard Transformer backbone.

  • 12 authors
·
Apr 15

MACRO: Advancing Multi-Reference Image Generation with Structured Long-Context Data

Generating images conditioned on multiple visual references is critical for real-world applications such as multi-subject composition, narrative illustration, and novel view synthesis, yet current models suffer from severe performance degradation as the number of input references grows. We identify the root cause as a fundamental data bottleneck: existing datasets are dominated by single- or few-reference pairs and lack the structured, long-context supervision needed to learn dense inter-reference dependencies. To address this, we introduce MacroData, a large-scale dataset of 400K samples, each containing up to 10 reference images, systematically organized across four complementary dimensions -- Customization, Illustration, Spatial reasoning, and Temporal dynamics -- to provide comprehensive coverage of the multi-reference generation space. Recognizing the concurrent absence of standardized evaluation protocols, we further propose MacroBench, a benchmark of 4,000 samples that assesses generative coherence across graded task dimensions and input scales. Extensive experiments show that fine-tuning on MacroData yields substantial improvements in multi-reference generation, and ablation studies further reveal synergistic benefits of cross-task co-training and effective strategies for handling long-context complexity. The dataset and benchmark will be publicly released.

Revisiting Referring Expression Comprehension Evaluation in the Era of Large Multimodal Models

Referring expression comprehension (REC) involves localizing a target instance based on a textual description. Recent advancements in REC have been driven by large multimodal models (LMMs) like CogVLM, which achieved 92.44% accuracy on RefCOCO. However, this study questions whether existing benchmarks such as RefCOCO, RefCOCO+, and RefCOCOg, capture LMMs' comprehensive capabilities. We begin with a manual examination of these benchmarks, revealing high labeling error rates: 14% in RefCOCO, 24% in RefCOCO+, and 5% in RefCOCOg, which undermines the authenticity of evaluations. We address this by excluding problematic instances and reevaluating several LMMs capable of handling the REC task, showing significant accuracy improvements, thus highlighting the impact of benchmark noise. In response, we introduce Ref-L4, a comprehensive REC benchmark, specifically designed to evaluate modern REC models. Ref-L4 is distinguished by four key features: 1) a substantial sample size with 45,341 annotations; 2) a diverse range of object categories with 365 distinct types and varying instance scales from 30 to 3,767; 3) lengthy referring expressions averaging 24.2 words; and 4) an extensive vocabulary comprising 22,813 unique words. We evaluate a total of 24 large models on Ref-L4 and provide valuable insights. The cleaned versions of RefCOCO, RefCOCO+, and RefCOCOg, as well as our Ref-L4 benchmark and evaluation code, are available at https://github.com/JierunChen/Ref-L4.

  • 8 authors
·
Jun 24, 2024

RefineAnything: Multimodal Region-Specific Refinement for Perfect Local Details

We introduce region-specific image refinement as a dedicated problem setting: given an input image and a user-specified region (e.g., a scribble mask or a bounding box), the goal is to restore fine-grained details while keeping all non-edited pixels strictly unchanged. Despite rapid progress in image generation, modern models still frequently suffer from local detail collapse (e.g., distorted text, logos, and thin structures). Existing instruction-driven editing models emphasize coarse-grained semantic edits and often either overlook subtle local defects or inadvertently change the background, especially when the region of interest occupies only a small portion of a fixed-resolution input. We present RefineAnything, a multimodal diffusion-based refinement model that supports both reference-based and reference-free refinement. Building on a counter-intuitive observation that crop-and-resize can substantially improve local reconstruction under a fixed VAE input resolution, we propose Focus-and-Refine, a region-focused refinement-and-paste-back strategy that improves refinement effectiveness and efficiency by reallocating the resolution budget to the target region, while a blended-mask paste-back guarantees strict background preservation. We further introduce a boundary-aware Boundary Consistency Loss to reduce seam artifacts and improve paste-back naturalness. To support this new setting, we construct Refine-30K (20K reference-based and 10K reference-free samples) and introduce RefineEval, a benchmark that evaluates both edited-region fidelity and background consistency. On RefineEval, RefineAnything achieves strong improvements over competitive baselines and near-perfect background preservation, establishing a practical solution for high-precision local refinement. Project Page: https://limuloo.github.io/RefineAnything/.

FreeStyle: Free Control of Style-Content Dual-Reference Generation from Community LoRA Mining

Style-content dual-reference generation aims to synthesize an image that preserves the structure and semantics of a content reference while adopting the style of a separate style reference.Despite recent progress, this setting remains challenging because models must balance content fidelity, style alignment, and instruction following avoiding semantic leakage from the style reference.A key bottleneck is the lack of large-scale triplet data with clean content-style separation and broad long-tail style coverage.In this work, we propose FreeStyle, a scalable dual-reference generation framework based on community LoRA mining.We treat community LoRAs as compositional anchors for style and content, and design a rigorous generation and filtering pipeline to construct large-scale Style-Reference and Content-Reference triplets across multiple base models.To address content leakage, we adopt a two-stage curriculum with stage-specific disentanglement mechanisms: an attention-level enrichment constraint that suppresses style-reference leakage in the style-transfer stage, and a frequency-aware RoPE modulation strategy that targets positional-correspondence-based leakage in the harder dual-reference stage.We also introduce a benchmark covering both style-reference and dual-reference generation, with evaluations on style similarity, content preservation, aesthetics, instruction following, and leakage rejection. The benchmark incorporates a style-invariant Content Alignment Score (CAS) and introduces a calibrated VLM-based Rejection Score for evaluating generation reliability and leakage suppression.Extensive experiments show that our model achieves a strong balance among style alignment, content preservation, and leakage suppression.