Search is not available for this dataset
problem string | reasoning list | ratings list | info string |
|---|---|---|---|
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b2 from the table onto the block b1"
] | [
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n135.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from the table onto the block b2"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n12.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b1 from on top of the block b3 onto the table"
] | [
1,
1
] | PDDL-blocksworld-3ops_blocks3_seed4242_n138.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b2 onto the block b3"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n5.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b3 onto the table"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n65.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b3 from the table onto the block b1"
] | [
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n102.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n163.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b1 onto the table"
] | [
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n56.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b2 onto the table",
"Move the block b2 from on top of the block b3 onto the table",
"Move the block b1 from on top of the block b2 onto the block b3"
] | [
1,
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n51.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b1 from the table onto the block b3"
] | [
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed11_n48.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from the table onto the block b3",
"Move the block b2 from on top of the block b3 onto the block b1"
] | [
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed11_n26.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b1 from the table onto the block b2",
"Move the block b2 from on top of the block b3 onto the table"
] | [
1,
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n135.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b3 from the table onto the block b1"
] | [
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n54.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b1 from on top of the block b3 onto the table"
] | [
1,
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n47.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b1 from the table onto the block b2"
] | [
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n150.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b2 from on top of the block b3 onto the table"
] | [
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n12.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b1 from the table onto the block b2",
"Move the block b1 from on top of the block b2 onto the block b3"
] | [
1,
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n44.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from the table onto the block b3"
] | [
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n107.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b2 from the table onto the block b1",
"Move the block b2 from on top of the block b1 onto the block b3"
] | [
1,
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n113.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b2 from the table onto the block b3"
] | [
1,
1,
1
] | PDDL-blocksworld-3ops_blocks3_seed4242_n163.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b1 from the table onto the block b3"
] | [
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n11.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b1 from the table onto the block b2",
"Move the block b3 from the table onto the block b2"
] | [
1,
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n9.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from the table onto the block b3"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n42.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b3 from on top of the block b2 onto the block b1"
] | [
1,
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n180.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b2 from the table onto the block b3"
] | [
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n10.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n3.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b2 onto the table",
"Move the block b3 from the table onto the block b2",
"Move the block b3 from on top of the block b1 onto the block b2"
] | [
1,
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n3.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b3 onto the table",
"Move the block b1 from the table onto the block b3"
] | [
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n149.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b3 from the table onto the block b1"
] | [
1,
1,
1
] | PDDL-blocksworld-3ops_blocks3_seed11_n24.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from the table onto the block b1"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n111.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from the table onto the block b1"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n54.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b2 from the table onto the block b3"
] | [
1,
1
] | PDDL-blocksworld-3ops_blocks3_seed4242_n148.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b2 from on top of the block b1 onto the block b3"
] | [
1,
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n100.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from the table onto the block b2"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n5.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b3 from the table onto the block b2"
] | [
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n111.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b3 onto the block b1"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n136.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b1 from the table onto the block b3",
"Move the block b2 from the table onto the block b1"
] | [
1,
1,
1
] | PDDL-blocksworld-3ops_blocks3_seed4242_n54.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from the table onto the block b1"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n15.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b1 from the table onto the block b2"
] | [
1,
1,
1
] | PDDL-blocksworld-3ops_blocks3_seed4242_n114.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b2 onto the table",
"Move the block b2 from on top of the block b3 onto the table",
"Move the block b1 from the table onto the block b2",
"Move the block b1 from the table onto the block b3"
] | [
1,
1,
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n22.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b2 onto the table"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n125.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b1 from the table onto the block b2",
"Move the block b1 from on top of the block b2 onto the table"
] | [
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n135.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from the table onto the block b3"
] | [
1
] | PDDL-blocksworld-3ops_blocks3_seed4242_n168.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table"
] | [
1
] | PDDL-blocksworld-3ops_blocks3_seed4242_n25.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table"
] | [
1
] | PDDL-blocksworld-3ops_blocks3_seed11_n36.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from the table onto the block b2"
] | [
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n86.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b2 onto the block b3"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n45.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b3 onto the table",
"Move the block b1 from the table onto the block b3",
"Move the block b1 from on top of the block b3 onto the block b2"
] | [
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed11_n12.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from the table onto the block b2"
] | [
0.5
] | PDDL-blocksworld-3ops_blocks3_seed11_n8.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b1 from on top of the block b2 onto the table",
"Move the block b1 from the table onto the block b2"
] | [
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n112.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b1 from the table onto the block b3"
] | [
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n114.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b1 onto the block b2"
] | [
1,
1
] | PDDL-blocksworld-3ops_blocks3_seed4242_n141.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b3 from the table onto the block b2"
] | [
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n93.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b2 from on top of the block b1 onto the block b3"
] | [
1,
1
] | PDDL-blocksworld-3ops_blocks3_seed4242_n111.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b3 from the table onto the block b1"
] | [
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n11.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b2 from the table onto the block b3"
] | [
1,
1
] | PDDL-blocksworld-3ops_blocks3_seed11_n7.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b1 from the table onto the block b3",
"Move the block b1 from on top of the block b3 onto the table"
] | [
1,
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n137.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from the table onto the block b3"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n76.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from the table onto the block b1"
] | [
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n128.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b1 from on top of the block b3 onto the block b2"
] | [
1,
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n129.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b2 from on top of the block b3 onto the block b1"
] | [
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n4.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n98.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b2 onto the block b3"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n47.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b2 onto the table"
] | [
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n128.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from the table onto the block b2"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n133.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n8.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b3 from the table onto the block b2",
"Move the block b1 from the table onto the block b3"
] | [
1,
1,
1,
1
] | PDDL-blocksworld-3ops_blocks3_seed11_n24.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b2 onto the block b1"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n15.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b2 from on top of the block b1 onto the table"
] | [
1,
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n48.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b3 from on top of the block b1 onto the table"
] | [
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n151.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the block b2"
] | [
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n91.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the block b2"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n140.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n24.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b1 from the table onto the block b2"
] | [
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n123.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the block b2"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n13.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b3 onto the table",
"Move the block b3 from the table onto the block b2",
"Move the block b3 from on top of the block b2 onto the block b1"
] | [
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n149.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b1 from the table onto the block b3",
"Move the block b1 from on top of the block b2 onto the block b3"
] | [
1,
1,
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n137.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the block b2"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n56.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b3 from the table onto the block b1"
] | [
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n137.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from the table onto the block b2"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n17.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from the table onto the block b3"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n18.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from the table onto the block b1"
] | [
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n192.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b3 onto the table"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n29.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b3 from the table onto the block b1"
] | [
1,
1,
1
] | PDDL-blocksworld-3ops_blocks3_seed11_n40.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n192.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b3 from on top of the block b2 onto the table"
] | [
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n98.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the block b3"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n32.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b2 onto the block b3"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n29.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from the table onto the block b3"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n192.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from the table onto the block b3"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n128.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from the table onto the block b2"
] | [
1
] | PDDL-blocksworld-3ops_blocks3_seed4242_n107.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b3 from the table onto the block b1"
] | [
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n163.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table",
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b2 from the table onto the block b1"
] | [
1,
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n180.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b2 onto the table",
"Move the block b1 from the table onto the block b2"
] | [
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n6.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the table",
"Move the block b1 from on top of the block b2 onto the block b3"
] | [
1,
0
] | PDDL-blocksworld-3ops_blocks3_seed4242_n11.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table"
] | [
0.5
] | PDDL-blocksworld-3ops_blocks3_seed4242_n186.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b2 from the table onto the block b1"
] | [
1,
0.5
] | PDDL-blocksworld-3ops_blocks3_seed11_n24.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b2 from on top of the block b1 onto the table",
"Move the block b1 from the table onto the block b3",
"Move the block b2 from the table onto the block b1"
] | [
1,
1,
1
] | PDDL-blocksworld-3ops_blocks3_seed4242_n172.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b3 from on top of the block b1 onto the block b2"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n33.pddl |
I am playing a game where I need to arrange blocks into stacks.
The following predicates are used to describe the states of the world:
- A block can be clear (has nothing on top of it)
- A block can be on the table
- A block can be directly on top of another block
Here are the available actions:
- Move a block from o... | [
"Move the block b1 from on top of the block b3 onto the table"
] | [
0
] | PDDL-blocksworld-3ops_blocks3_seed11_n30.pddl |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.